

For example, Lati has the ability to scale and jump over fences and barriers in the environment, allowing her to escape and manoeuvrer around the map easier, while Psycho can chainsaw corpses to break them down into limbs that are easier to dispose of or can be used as thrown weapons to knock down police. Gathering all the characters together to celebrate the incoming 21st Century also acts as a framing device for the story, as each chapter consists of the fixers reminiscing about how they met, their previous jobs during the decade, and their fears of continuing this occupation into the future.Įach of the four characters have their own abilities that differentiate them, and their levels are specifically designed around them. This start serves as a mini tutorial that introduces you to the major mechanics of moving bodies and cleaning up blood, and also establishes the relationships between the characters, with Bob acting as the boss of the group. The game begins as you arrive at a house on New Year's Eve as Bob - the first game's protagonist - where you meet the other three fixers you'll come to play as during the game's multiple levels: Lati, Psycho, and Vip3r. Bigger isn't necessarily always better, but Serial Cleaners builds upon the foundations of its predecessor meaningfully, creating an experience with more depth. It's very similar to the first game in the series, but expands on almost every feature with more levels, playable characters, mechanics, and a new 3D art style.

Serial Cleaners drops you into the seedy criminal underworld of murder and mutilation, where you play as a cleaner - someone tasked with tidying up crime scenes for a variety of clientèle.
